The
game is free and available to play on Newgrounds and documents Auntie's transition to the
sex she has always known herself to be. Whereas in Fallout 3 all that
is required is to restart the game and select a different gender, Dys4ia plays as a series of impossible minigames. They are designed to undermine player choices, so that in playing the
game you experience the barriers that those undergoing gender
transition come up against. The first screen is a Tetris shaped body
unable to fit through the gap provided. Other barriers include
patronising doctors, the search for the right clinic, high blood
pressure and the experience of not having one's gender accepted by
others.
In
the game, Auntie talks about so called "feminists" who
refuse to accept her as a woman. I have no doubt that she suggests
that their self-identification as "feminist" is undermined by their unwillingness
to support and protect a trans. woman. But in mentioning these women,
Auntie recognises a divide between internally understood gender, and
the appearance of gender to others. In Fallout, as I mentioned in the
previous part of this article, your gender is never challenged:
no-one suggests that you might be trans.
In the real world, the question is asked:
Are you a boy or are you a girl?
In the real world, the question is asked:
Are you a boy or are you a girl?
Mattie
Brice, a second trans developer explores the ways in which external forces;
(particularly the male gaze) enforce specific behaviours upon women.
Her game Mainichi is free to download. Initially I played the game
without making assumptions about the player avatar's gender. I couldn't understand
why my protagonist was so anxious to put on make-up and get dressed
up to go for a coffee with a friend. So I milled about the house,
played video games and ate left overs. Only once I leave the apartment and a man verbally assaults me, do I discover that the avatar has a male shaped body. At the coffee shop I feel so anxious and unnerved I don't want to
chat up the cute man at the counter.
A
second play-through involves baths, makeup and best dress. I saunter
into the coffee shop and get the previously-frosty barista's phone
number. The game clinically outlines that unless I behave according
to societal standards of femininity I will outed as a fake. At the
point at which internally a trans person should feel most
comfortable; when they have moulded their wax cocoon into something
that resembles how they believe themselves to be, they are at their
most vulnerable. In both Mainichi and Dys4ia, gender is the point of
conflict from which the games' tensions spill forth. Each story closes without resolution, Auntie still has to remind people to
call her ma'am, and Mattie Brice has to enact a barbie-fication
in order to find limited acceptance. For them both, their gender
choice is disputed by a society that will not allow them their
convictions. Mainichi and Dys4ia
bristle with frustration.. and this anger gives their personal stories realism and depth. They are games that can't be beaten.